

SPIRAL KNIGHTS HELMETS HOW TO
Presented herein are ten entirely new outer planes, along with suggestions for how to arrange and integrate them into your campaign cosmology. Each book contains new rules, new ideas and insightful essays to bring a particular aspect of the game to life in your campaign.
SPIRAL KNIGHTS HELMETS SERIES
The Classic Play Series Classic Play is a series of books from Mongoose Publishing, each examining an element of fantasy gaming in glorious detail. Beyond them, the wide gulf of the Astral Plane and the vast Outer Planes. Beginning with the elemental planes of Earth, Air, Fire and Water, travel outwards through the transitive Ethereal, Shadow and Dream Planes to the wild planes of Positive and Negative Energy. The Book of the Planes describes the myriad planes of existence in exacting detail, offering encounters, hazards and adventures in dozens of alternative worlds. Along with advice and new magic for travelling the planes, the wise traveller will consider using one of the Nexus planes: pocket worlds that share borders with a multitude of other planes. Travellers do not walk the planes alone, however there are all sorts of fellow travellers out there, including reality-spanning organisations with their own agendas and conspiracies. Out there, the characters can walk with the gods themselves, delve into the foundations of the cosmos or quest in the lands of the dead or be the deciding factor in the great wars of Good and Evil. The planes are a far grander stage for adventure than the mundane wilderness and dungeons of the world. O beyond the fields we know, into the realms of high fantasy and legend. Including rules for each of these planes, according to a set of magical traits, along with the secrets of the art of Planecrafting, this book allows characters to shape their own home planes or wreak havoc by changing the laws of reality. Mongoose Publishing Mongoose Publishing, PO Box 1018, Swindon, SN3 1DG, United Kingdom Visit the Mongoose Publishing website at for additional rules and news in the United States and other countries and are used with Permission. Dungeons & Dragons® and Wizards of the Coast® are trademarks of Wizards of the Coast, Inc. A copy of this Licence can be found at The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned. and are used according to the terms of the d20 System Licence version 5.0. ‘d20 System’ and the ‘d20 System’ logo are Trademarks owned by Wizards of the Coast, Inc. If you have questions about the Open Game Content status of any material herein, please contact Mongoose Publishing for clarification. All other significant characters, names, places, items, art and text herein are copyrighted by Mongoose Publishing. All text paragraphs and tables containing game mechanics and statistics derivative of Open Game Content and the System Reference Document are considered to be Open Game Content. See page 256 for the text of the Open Game Licence. Classic Play - The Book of the Planes is presented under the Open Game and D20 Licences. Reproduction of non-Open Game Content of this work by any means without the written permission of the publisher is expressly forbidden. Open Game Content & Copyright Information Classic Play - The Book of the Planes©2004 Mongoose Publishing. Introduction Planar Traits Travelling the Planes Fellow Travellers Magic of the Planes The Ethereal Plane The Astral Plane The Plane of Shadow The Plane of Dreams The Elemental Plane of Earth The Elemental Plane of Air The Elemental Plane of Fire The Elemental Plane of Water The Plane of Positive Energy The Plane of Negative Energy The Vault of Stars Tarassein Mâl Infernum Chasm The Halls of Order The Afterworld The Firmament The Questing Grounds Nexus Planes The Grand Orrery of All Reflected Heavens The Wandering Inn of the Glorious Toad Dunmorgause Castle Lesser Planes Building the Cosmos Planecrafting Designer’s Notes Random Plane Table IndexĬredits 2 4 26 36 50 61 68 82 89 93 101 108 115 121 127 132 137 142 148 153 159 164 171 177 183 184 197 207 216 222 234 247 248 250Įditor & Developer Richard Neale Studio Manager Ian Barstow Cover Art Vincent Hie Interior Illustrations Joey Stone, Danilo Moreti, David Esbri Molinas, Tony Parker, Phil Renne, Carlos Henry, Marcio Fiorito Jesus Barony, Gillian Pearce, Reynato Guides & Nathan Webb Production Manager Alexander Fennell Proofreading Fred Herman and Mark Quinnell Classic Play The Book of the Planes Gareth Hanrahan Contents
